What a great dungeon crawler/ auto-battle roguelite! It offers various difficulty options, and all achievements can be done on the easier settings. Took me around 30h to 100%, but I really enjoyed taking my time farming gold to make my army way too strong :P. It has no missable achievements.
Approximate time to 100%: ~30 hours
Estimated achievement difficulty: 3/10
Minimum number of playthroughs needed: Not really playthroughs but many runs, which is usual for a roguelite
Is there a good guide available: No, but you don't really need a guide
Multiplayer achievements: No
Missable achievements: No
Grinding Achievements: No, but leveling up a character can help you out with some of the achievements
DLC-Only achievements: No
Speedrun achievements: Yes, there is an achievement for finishing a run within 10 minutes. Easiest with a leveled-up character on the Arena map, as you don't have to search for the exit.
Time-gated achievements: No
RNG-achievements: No
Does difficulty affect achievements: No, you can play on easy and use the "explore" mode, however, the 10-minute achievement might be easier on Peril mode.
Unobtainable/glitched achievements: No, however, at the time of writing this some achievements don't work on the live version, but you have to go to the experimental version. However, this will be the live version soon.
Gamepad or mouse and keyboard: I preferred to play with a gamepad
I have enjoyed the previous games from 8BitSkull, so I was already hyped about them making a new game, and it is great! This is a roguelite dungeon crawler with auto-battle features. You play as a skull whose body betrayed you, and now it is your time to take revenge. You select troops and go into battle. The troops will auto-attack enemies that are close, but you have a bit of control with your skills, where you're standing, and you can call the troops closer to you. However, most of the control comes from the units you choose and the skills you choose, as they make each run a bit different.
What I love about Skull Horde is the gameplay and the chance to really feel overpowered, as well as the amount of difficulty settings, so you can change the experience to what type of game you prefer. And what 8BitSkull did great is that the achievement will let you explore all kinds of strategies and settings. Especially in a roguelite, this is great! It gives you things to go for while also farming experience and leveling up your character(s).
What I found out way too late is that you can pin achievements on your screen during the run to see your progress. Having to kill enemies with a specific attack 100 times, and having no idea how far you're? You can open the menu and pin that achievement to your screen so you can see the counter go up. Such a helpful feature!
None of the achievements in Skull Horde are missable. I would recommend waiting with some of them until you're further into the game, like the 10-minute run and endless mode. However, most of them you can try to work on from the start.
I give Skull Horde 4 out of 5 stars.
4.0